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king dedede smash brawl

Dedede has reach, power, favorable hitboxes, and attack speed mixed throughout his entire arsenal — with arguably his best attack, the back aerial, possessing all four attributes. For example, the Luigi matchup is said to be about even if the infinite is banned and the DK matchup is said to be 60-40. Dedede also has two very quick, powerful moves to get the opponent off him while in close, outside of grabbing: his horizontal-knockback down tilt and the aforementioned up tilt. Good anti-air move. That means he can be tough to get close for damage without high damage risks because of his amazing grab game, but because of his very slow mobility and lack of a good enough projectile to be used to force or stop approaches it forces the opponent to camp very hard against him. Arguably the best back air in the game and is often considered Dedede's best attack. King Dedede's matchups are very polarized, however, as he has seven disadvantageous matchups and three advantageous ones against top and high-tiered characters, and seven disadvantageous and four advantageous against characters higher-tiered than him. Does 16%. He can also chain throw anyone weighing 87 (Marth or heavier) infinitely against a wall. Somewhat slow start-up lag and is generally awkward to use against grounded opponents, especially due to its noticeable landing lag. Each flaming hammer spins deal 10% damage, the fourth hit deals 1% damage, and the bomb explosion deals 15% damage. Dedede can also perform Dededecide, or Regicide, easiest when King Dedede is offstage for punishing characters close to the edge or edge guarders, though these are not very useful used onstage because it gives the opponent a long time to escape from Inhale even when they are at high damage. Smash 4 King Dedede. Down Aerial - Similar to his Up Aerial, but extends his hammer below him and is a bit slower. Although he is the fastest faller in the game, his falling acceleration is not very fast so it is more beneficial than harmful. The badges' effects are not immediately seen, which may be confusing to some viewers (one might be led to believe that he may have done this simply to mark them as his property). Despite being a super heavyweight and having early KO moves, KOing can be difficult at times due to his KO moves either having slow start-up/ending lag, being forced to have the opponent in the air, being predictable, and/or having low horizontal reach. Axel311. Pulls himself up slightly, then heaves himself onto the stage while kicking in front of him. Can deal a large amount of damage, but the spinning part is easily. King Dedede is a playable character in Super Smash Bros. Battle Royale.He is a recurring character in the Kirby series, and serves as the main enemy in most games. Dedede can string multiple back aerials at low percentages and use it in conjunction with his forward aerial in walls of pain. His forward smash is especially deadly on recovering opponents, often KOing any recovering opponent above 25%. This was due to his strong down throw chain throw and back aerial, which were effective against many top-tier characters at the time, including Snake, Wario, and R.O.B., and gave him a strong presence at tournaments of the first years of Brawl's lifetime. Glad to see that they are okay, and that they revived him, King Dedede sets out with his two companions to save everyone from Subspace. Does 12%. King Dedede originally tries to steal Mario and Pit/Link and Yoshi as trophies, but Kirby rescues them and King Dedede rides off, trying to escape them. Both the hitboxes of the sweetspot and sourspot have transcendent priority. He can also chain throw anyone weighing 85 (Marth or heavier) infinitely against a wall. It also has low aerial ending lag, which allows Dedede to perform it twice in a single short hop. His attacks are especially strong, particularly his side Smash Attack, though the fact that he is slow can greatly lower the player's chance of winning. Voiced by That doesn't mean anything 2. King Dedede & Kirby: [Specials: Direct] Attack +21, King Dedede (Kirby Super Star): [Leg] Attack +28, Kirby (Kirby 64: The Crystal Shards): [Body, Spin] Attack +22, Kirby (Kirby Air Ride): [Arm, Leg] Attack +17, Starman (Kirby: Squeak Squad): Launch Power +33, King Dedede (Kirby: Squeak Squad): [Throwing] Attack +30. Meanwhile, faster characters who cannot be reliably chain thrown, such as Meta Knight, Olimar, and the Ice Climbers, have climbed to power and dominated tournaments. However, it has amazing reach - the farthest of any non-projectile ground attack, and is somewhat fast compared to other attacks of similar range. King Dedede joins the rest of the characters for the rest of the story beating tabbu with help from Sonic. Stay close to King Dedede at all times to keep him from abusing the Waddle Dee Throw. King Dedede character guide on SmashBoards. Somewhat quick along with good, disjointed vertical reach though its hitbox is not that wide, making it difficult to hit some characters in the air, though it is hard for floatier characters with poor aerial mobility to avoid it. Dedede has reach, power, favorable hitboxes, and attack speed mixed throughout his entire arsenal, with arguably his best attack, the back air, possessing all four attributes. It has strong vertical knockback with average base knockback and high knockback scaling along with a hitbox that covers the area in front of and behind Dedede, as well as above him. Charge hold is frame 33. Up Smash - Pulls back the hammer then swings vertically upwards from in front of him. Has very fast start-up with far horizontal reach, strong horizontal knockback, and a hitbox with long duration. Use King Dedede's Theme - Super Smash Bros. Brawl and thousands of other assets to build an immersive game or experience. Plague von Karma. King Dedede has the usual attributes of heavyweight characters: high KOing power, slow mobility/attacks, high range, fast falling speed (the fastest in the game), and large size. 4.80 star(s) 5 ratings Updated Jan 26, 2016. Can infinite chain throw all characters that weigh above 85 if there is a wall (like the underside of the fin in. He is carried by Waddle Dees in a sedan chair and he jumps off. His back throw is very strong, both in knockback and in damage (16%, the most damaging throw in the game), and can KO at higher percentages when performed from the edge. Once inside, King Dedede is seen treating the trophies with surprising kindness. Sets his hammer on the ground momentarily and jumps a little upwards, headbutting. With powerful throws and the one of the best chain throws in the game, many characters can be easily punished while approaching Dedede. Dedede can string multiple B-airs at low percentages and use it in conjunction with his fair in Wall of Pains. Similar to his up aerial, but spins his hammer below him. Universe Voice Actor However, it has slow start-up lag and even worse ending lag with rather average damage output for an up smash. He is a versatile edgeguarder, with many edgeguard options. King Dedede extends one of his feet and sweeps the ground with it. Members. When King Dedede lands, there is a strong landing hitbox that can launch opponents up. His tilts and smash attacks, which are largely disjointed hitboxes, combine with one of the most versatile projectiles in the game, Waddle Dees, for devastating effect. Vex Kasrani, however, became known as a solo King Dedede main late in Brawl's competitive lifetime, and was able to defeat Vinnie, ADHD, and numerous top Meta Knight players in NY/NJ, despite the perceived matchup difficulties. ... pieshaped radius in front of Dedede. Many tournaments ban it exclusively because other chain grabs aren't so extreme (the Ice Climbers for example rely on chain grabbing heavily and have poor grab range, there are also strict timing limitations for each character and percentage). No Even though his recovery is predictable due to the Super Dedede Jump's slow speed and inability to grab the ledge at all unless canceled, his overall recovery is much harder to gimp compared to other heavyweights' recovery. Where Dedede really shines is in his ability to transition defense into a powerful offense. The danger of the odd Gordo is also an excellent pressure, as they are extremely strong KO projectiles. When activated, King Dedede Inhaleshis opponents, before slamming them with three flaming hammer spins, then finishing the move by throwing a bomb at the victim(s). Ol' King Dedede; Aug 8, 2015; Replies 3 Views 2K. In Battle Royale, his chaingrabbing madness is now gone, along with some other aspects. 2% (Waddle Dee), 8% (Waddle Doo), 15% (Gordo). Screenshots of King Dedede and the rest of The Subspace Emissary characters. King Dedede is the only antagonist to KO a fighter without needing the use of a. When it is not stale, it is also a reliable KO move, reliably KOing under 150%. Questions. The danger of the odd Gordo is also an excellent pressure, as they are extremely strong KO projectiles. Despite this, he excels at edge-guarding and gimping. Hammer comes down on 43. Slams opponent on ground and sits on top of them. As such, this makes King Dedede less vulnerable to chain throws and allows him to pull off two back aerials in a single short hop. King Dedede fights him alone and wins the fight, then revives Bowser again, but when Bowser tries to attack again, King Dedede stops him by batting the Koopa's nose. Back Aerial - Thrusts a foot out behind him, kicking with it. Dedede is voiced by the director of the game, Masahiro Sakurai, who also voiced him in Kirby 64: The Crystal Shards. Ultimate (SSBU) Final Smash - Waddle Dee Army: King Dedede Summons his army of Waddle Dees, who run about the stage at high speed to try and sweep opponents away with them. site. 100% Floor Attack - Slowly gets up and swings his hammer in front of him, then sticks his hammer behind him and spins it. Take your favorite fandoms with you and never miss a beat. He first appears during the epilogue of The Battlefield Fortress. King Dedede is also notoriously difficult to KO; his great weight, the fastest falling speed, and the second-best vertical momentum cancelling abilities give him by far the greatest vertical endurance. Interestingly, however, Kumazaki is never credited in-game for his voice work.In Kirby: Right Back at Ya!, King Dedede is voiced by Kenichi Ogata in the original Japanese version and Ted Lewis in the English dub. Additionally, Dedede's weight and falling speed make him quite vulnerable to chain throws and combos (though his only moderate falling acceleration saves him from being affected as severely as other fast fallers are). King Dedede tends to have advantageous matchups against characters he can chain throw with his down throw, and tends to have disadvantageous matchups against characters who can overwhelm him with fast attack speed, such as Meta Knight and Fox, as well as characters that can outcamp him and force him to approach, such as Falco and Olimar. Dedede is good at keeping pressure on the opponent, despite his very slow movement in the air and on the ground (third slowest dash speed and worst air speed). He can gimp recoveries with thrown Waddle Dees, his forward tilt, and his down tilt. Dedede saw his own gradual fall on the tier list, first dropping into the high tiers, then falling to as low as 12th in the upper mid tier as of April 2013. He can edgeguard with a back or forward aerial wall of pain, both of which are powerful aerials that reliably KO under 150%. Unfortunately, the first two hits deal very little fixed knock… He is an anthropomorphic, blue penguin-like being whose main weapon is his massive, wooden mallet, which has now been mechanized. Tier It has extremely high base knockback and knockback scaling, being the second strongest in both categories among forward smashes (only Snake's has higher base knockback and Ike's has higher knockback scaling). Is often considered on par with Snake's up tilt for being the best up tilt in the game, usually done immediately after rolling towards the opponent or to punish characters landing with an air dodge. Ness makes the connection that King Dedede was the one who created the badges and therefore revived them, so he revives the King. A crafty Dedede can even fool an opponent into a kill at 40% by using his forward-smash, although this is risky as his forward smash (the strongest in the game) is extremely laggy despite its reach (which includes a shockwave slightly in front of the hammer). According to the current SmashBoards matchup chart, King Dedede's matchup spread has the ninth highest unweighted rank, and eleventh highest weighted total. Music: King Dedede's Theme [Brawl] PlayList: https://www.youtube.com/playlist?list=PLAs1Kha_R9dKHk89spkEpDwhimoDuuS7n Game: Super Smash … It has great vertical reach and a massive hitbox that covers Dedede's entire body. No Floor Attack - Quickly kicks to the side his feet are facing, then kicks in the other direction. During these ten seconds, Dedede is invincible. The longer the move is held, the more damage, knockback, and directional boost to Dedede occurs. When uncharged, it is weaker than his up tilt as well as being much slower. Does occasionally KO near the edge of stages if the opponent DIs poorly. King Dedede has the typical attributes of heavyweight characters: high KOing power, slow mobility and attacks, high range, fast falling speed (the fastest in the game), and large size. He is first seen during the epilogue of The Battlefield Fortress. A fast throw with high knockback for a throw, though it is weaker than his back throw. When it is not stale, it is also a reliable KO move, reliably KOing under 150%. He is easy to hit offstage but he can still almost always make it back. Masahiro Sakurai The attack deals total damage of 46%. Additionally, this move is considered to be King Dedede's worst special move, as its overall usage is heavily impractical when compared to the forward smash. Sticks his hammer above him and spins it. De-de-de! Gets up swings his hammer both sides of himself. Back Throw - Hits opponent with hammer behind himself. Wario casually joins the group after they show him where Tabuu is. Ness makes the connection that King Dedede was the one who created the brooches and therefore revived them, so he revives the King. Often neglected and rarely used. It has great vertical reach and a massive hitbox that covers Dedede's entire body. Reviews. A sound effect is heard and King Dedede laughs. His tilts and smash attacks, which are largely disjointed hitboxes, combine with one of the more versatile projectiles in the game, Waddle Dees, for devastating effect. King Dedede is also the fourth heaviest character, with the fastest falling speed, giving him the best vertical endurance in the game (noticeably longer than the second most resistant vertical KO character, Snake). The badges' effects are not immediately seen, which may be confusing to some viewers (one might be led to believe that he may have done this simply to mark them as his property). Pulls one of his minions out of his sleeve and throws them forward. List of Super Smash Bros. series characters, Super Smash Bros. for Nintendo 3DS and Wii U, Co-Op Event 3: Fastest, Shortest, Sudden Death, Screenshots of King Dedede and the rest of, King Dedede's hitbox size of each of his moves, https://supersmashbros.fandom.com/wiki/King_Dedede_(Super_Smash_Bros._Brawl)?oldid=596094, Neutral Attack - A three part attack: first is a horizontal swipe, then a vertical swipe, and finally a repeating, indefinite hammer spin in the fashion of a drill. Hup! Up Aerial - Sticks his hammer above him and spins it. Seeing that King Dedede has apparently kidnapped their friends, the party gives chase to Dedede's hiding place; his castle. ... A guide to King Dedede in smash 4. He takes out two badges with his likeness on them and places them on Luigi and Ness. Can Wall Jump Although Dedede can keep pressure on opponents well, he himself is very susceptible to projectiles (although Waddle Dees can block projectiles), air camping by characters like Wario, (though with his huge defense it can be hard to approach and get the lead), and meteor smashes (though he can recover from them easily if not KOd by them given his great vertical recovery) due to being a slow, large target. No He was confirmed on October 25, 2007 on the Smash Bros. Neither are currently in the S Tier, however. Can Crawl DOJO!! The jump can be angled by pressing left or right while Dedede is turning to face the screen before he actually jumps, but once in the air, pressing left or right only changes the direction Dedede faces when he lands. Hup! Multiple hitboxes: an aerial only hitbox that does 0%, sweetspot near tip of hammer, weak hit near Dedede. Additionally, King Dedede boasts tremendous reach and power throughout his moveset (with his forward tilt being a long-ranged spacing tool, and his up tilt being a quick anti-air attack), a strong aerial game (with his back aerial being considered one of the overall best attacks in Brawl), and a versatile projectile in his Waddle Dee Toss. Whistles and then dances for ten seconds while Waddle Dees, Waddle Doos, and Gordos move about the stage. Forward tilt - Extends his hammer forward and spins it. Forward Aerial - Swings hammer upwards in front of him. However, King Dedede is one of the largest, slowest-moving characters with terrible mobility, being on par with Ganondorf for the worst in Brawl. Dedede sees her brother and other children as pests. DOJO!! As such, Dedede's up smash is often neglected and is not often used. Side Smash - Swings his hammer over his head at the ground in front of him. Does 9%. Even though his basic horizontal momentum canceling is rather poor, the Super Dedede Jump can be used as a difficult but effective horizontal momentum canceling technique (but because of King Dedede's very slow air speed and the fact that he can't use his jumps or aerials after, jumping is generally a safer Momentum Canceling in most cases). King Dedede is also a playable character in Super Smash Bros. Brawl, Super Smash Bros. 4 and Super Smash Bros. site. It works well as a roll dodge and air dodge trapper as the hitbox is swept around Dedede and like his other attacks, it too has a hitbox with a long duration.This is considered to be Dedede's most reliable smash attack due to it being much faster than his other two smashes while having a favorable hitbox. Does 25% uncharged and 33% fully charged when sweetspotted. Overall a quick attack in both starting and ending, good horizontal reach, strong horizontal knockback, and a hitbox with long duration. When it comes to KO percentage, King Dedede's forward smash is the strongest in the game, KOing reliably at 60% uncharged. The King's other special moves are superficially similar in function to how they functioned in Brawl, although have been adapted to the Project M engine. ... Brawl King Dedede vs. Damage: None. A crafty Dedede can even fool an opponent into a KO at 40% by using his forward smash, although this is risky as his forward smash (the strongest uncharged smash in the game) is extremely laggy despite its reach (which includes a shockwave slightly in front of the hammer). Does 14% uncharged and 19% fully charged. Arjenau 12 years ago #1. However, he is capable of puffing up for multiple jumps, like Kirby and Jigglypuff. 4. Like Dedede's other smashes, the hitbox of the down smash has transcendent priority. He takes out two Dedede Brooches and places them on Luigi and Ness. Ultimate. Sakurai supervises Super Smash Bros. Brawl, so he approves of this portrayal of King Dedede. It is the most damaging throw in the game and is also fairly powerful in knockback. King Dedede then steals the cargo with the trophies in tow. His back throw is very strong, both in knockback and in damage (16%, the most damaging throw in the game), and can KO at higher percents when performed from the edge. Due to the large amount of horizontal momentum it negates, it gives Dedede the fourth best maximum horizontal endurance in the game. Since then, while Sakurai continued to voice Dedede in the Super Smash Bros. series since Brawl, he has been voiced by Shinya Kumazaki in all of his Kirby series appearances since Kirby Super Star Ultra. Also good for racking up damage. Where Dedede really shines is in his ability to transition defense into a powerful offense. Has properties similar to a. Dedede's recovery combines four midair jumps with an up special move that gains great vertical distance, has armor, and delivers a powerful meteor smash upon its descent when not canceled. King Dedede is a recurring villain in the Kirby series.

After two (2) games, you must purchase another session to be Offline. These numbers are for when the infinite is not banned. Is a weak. Does 15% uncharged and 21% fully charged.

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First `` Super-Heavy '' weight character in the stage through for Super Smash Bros. Brawl.Added by King... Them below the stage, then heaves himself onto the stage use King Dedede 's pose in his to... Weight character in the higher tiers against many characters stale, it has fast. Be Offline giving it humongous range and throws them forward during this time, Dedede rides past,. In Super Smash Bros. Brawl – King Dedede can string multiple B-airs at low percentages sleeve and them...

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